Tag Archives: performance

We Can Do Anything But Keep Things In Perspective

I’ve been playing around with using 2D transformations to enable 3D effects, even (or especially) in browsers without support for the latter. There have been a few examples of this kind—putting text and images and even video on isometric cubes, … Continue reading

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Firefox Ethology

Barely related: I’ve written a design document (of sorts) for my implementation of web workers in GWT. Like the library itself, the document is fairly rough, but it does give a pretty good overview of the current state of things. … Continue reading

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On the Behavior of 2d Transformations in Internet Explorer, Part 2

Unsurprisingly, the last post ran overlong. I’ll endeavor to stick to code and equations wherever possible, as they are generally faster for me to write and you to parse. Amateur-hour Illustrator work takes a little longer. All previous provisos still … Continue reading

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On the Behavior of 2d Transformations in Internet Explorer

In my work on the box2d and web worker modules in gwtns, I’ve needed the ability to put things up on the screen. To really make sure I was doing the word “overkill” justice, I decided to use my old … Continue reading

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